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author | rubidium <rubidium@openttd.org> | 2007-11-24 08:45:04 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-11-24 08:45:04 +0000 |
commit | ea072322fa099509b5e8aeb1d9c8be9f857dd972 (patch) | |
tree | cf761cfea846d41d39350cafe88182e83c852d93 /src/functions.h | |
parent | c8add525041eaf50020a12ce13fd63d86b6d26b8 (diff) | |
download | openttd-ea072322fa099509b5e8aeb1d9c8be9f857dd972.tar.xz |
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
Diffstat (limited to 'src/functions.h')
-rw-r--r-- | src/functions.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/functions.h b/src/functions.h index 191ad7708..461f89335 100644 --- a/src/functions.h +++ b/src/functions.h @@ -17,10 +17,6 @@ void DrawClearLandTile(const TileInfo *ti, byte set); void DrawClearLandFence(const TileInfo *ti); void TileLoopClearHelper(TileIndex tile); -/* water_land.cpp */ -void DrawShipDepotSprite(int x, int y, int image); -void TileLoop_Water(TileIndex tile); - /* players.cpp */ bool CheckPlayerHasMoney(CommandCost cost); void SubtractMoneyFromPlayer(CommandCost cost); |