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authorrubidium <rubidium@openttd.org>2008-04-19 08:21:55 +0000
committerrubidium <rubidium@openttd.org>2008-04-19 08:21:55 +0000
commit49cfba55bbaa018d199402547968dcaabea82b29 (patch)
treedfdce4df425e98d4331f3984284904c541a8d2a1 /src/functions.h
parent15242b17844cff61e870933b7759d729516a33ea (diff)
downloadopenttd-49cfba55bbaa018d199402547968dcaabea82b29.tar.xz
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/functions.h b/src/functions.h
index e7053f71a..5417d59ce 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -33,10 +33,6 @@ void PlaceTreesRandomly();
void InitializeLandscapeVariables(bool only_constants);
-/* misc.cpp */
-bool IsCustomName(StringID id);
-char *CopyFromOldName(StringID id);
-
/* misc functions */
/**
* Mark a tile given by its coordinate dirty for repaint.
@@ -68,11 +64,8 @@ void AskExitToGameMenu();
void RedrawAutosave();
-StringID RemapOldStringID(StringID s);
-
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
-
/* callback from drivers that is called if the game size changes dynamically */
void GameSizeChanged();
const char *GetCurrentLocale(const char *param);