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authortruelight <truelight@openttd.org>2007-06-11 11:50:49 +0000
committertruelight <truelight@openttd.org>2007-06-11 11:50:49 +0000
commit6b101cc177a9e689dd193041b82661ab140b817c (patch)
tree2fcb96fde1458283649c1303c0436fcfb369de55 /src/fontcache.cpp
parent68c369ea98c4379c25300d055eb206ff8f4442cb (diff)
downloadopenttd-6b101cc177a9e689dd193041b82661ab140b817c.tar.xz
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
Diffstat (limited to 'src/fontcache.cpp')
-rw-r--r--src/fontcache.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/fontcache.cpp b/src/fontcache.cpp
index 36a0c6523..49a5d15be 100644
--- a/src/fontcache.cpp
+++ b/src/fontcache.cpp
@@ -399,7 +399,6 @@ const Sprite *GetGlyph(FontSize size, WChar key)
/* FreeType has rendered the glyph, now we allocate a sprite and copy the image into it */
sprite = (Sprite*)calloc(width * height + 8, 1);
- sprite->info = 1;
sprite->width = width;
sprite->height = height;
sprite->x_offs = slot->bitmap_left;