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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/fios.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/fios.h')
-rw-r--r--src/fios.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/fios.h b/src/fios.h
new file mode 100644
index 000000000..85d0b6041
--- /dev/null
+++ b/src/fios.h
@@ -0,0 +1,86 @@
+/* $Id$ */
+
+#ifndef FIOS_H
+#define FIOS_H
+
+/* Deals with finding savegames */
+typedef struct {
+ byte type;
+ uint64 mtime;
+ char title[64];
+ char name[256 - 12 - 64];
+} FiosItem;
+
+enum {
+ FIOS_TYPE_DRIVE = 0,
+ FIOS_TYPE_PARENT = 1,
+ FIOS_TYPE_DIR = 2,
+ FIOS_TYPE_FILE = 3,
+ FIOS_TYPE_OLDFILE = 4,
+ FIOS_TYPE_SCENARIO = 5,
+ FIOS_TYPE_OLD_SCENARIO = 6,
+ FIOS_TYPE_DIRECT = 7,
+ FIOS_TYPE_PNG = 8,
+ FIOS_TYPE_BMP = 9,
+ FIOS_TYPE_INVALID = 255,
+};
+
+/* Variables to display file lists */
+extern FiosItem *_fios_list; // defined in misc_gui.c
+extern int _fios_num; // defined in fios.c, read_only version of _fios_count
+extern int _saveload_mode; // defined in misc_gui.c
+
+// Get a list of savegames
+FiosItem *FiosGetSavegameList(int mode);
+// Get a list of scenarios
+FiosItem *FiosGetScenarioList(int mode);
+// Get a list of Heightmaps
+FiosItem *FiosGetHeightmapList(int mode);
+// Free the list of savegames
+void FiosFreeSavegameList(void);
+// Browse to. Returns a filename w/path if we reached a file.
+char *FiosBrowseTo(const FiosItem *item);
+// Return path, free space and stringID
+StringID FiosGetDescText(const char **path, uint32 *total_free);
+// Delete a name
+bool FiosDelete(const char *name);
+// Make a filename from a name
+void FiosMakeSavegameName(char *buf, const char *name, size_t size);
+// Allocate a new FiosItem
+FiosItem *FiosAlloc(void);
+
+int CDECL compare_FiosItems(const void *a, const void *b);
+
+/* Implementation of opendir/readdir/closedir for Windows */
+#if defined(WIN32)
+#include <windows.h>
+typedef struct DIR DIR;
+
+typedef struct dirent { // XXX - only d_name implemented
+ wchar_t *d_name; /* name of found file */
+ /* little hack which will point to parent DIR struct which will
+ * save us a call to GetFileAttributes if we want information
+ * about the file (for example in function fio_bla */
+ DIR *dir;
+} dirent;
+
+struct DIR {
+ HANDLE hFind;
+ /* the dirent returned by readdir.
+ * note: having only one global instance is not possible because
+ * multiple independent opendir/readdir sequences must be supported. */
+ dirent ent;
+ WIN32_FIND_DATAW fd;
+ /* since opendir calls FindFirstFile, we need a means of telling the
+ * first call to readdir that we already have a file.
+ * that's the case iff this is true */
+ bool at_first_entry;
+};
+
+DIR *opendir(const char *path);
+struct dirent *readdir(DIR *d);
+int closedir(DIR *d);
+
+#endif /* defined(WIN32) */
+
+#endif /* FIOS_H */