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author | frosch <frosch@openttd.org> | 2016-10-16 14:59:44 +0000 |
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committer | frosch <frosch@openttd.org> | 2016-10-16 14:59:44 +0000 |
commit | 117e73751c9aeea9f9663c15226c52541d2c8723 (patch) | |
tree | 694627f8d7396e81945fc84bce6b951f229add22 /src/engine_type.h | |
parent | c175067ed9c17d43feaf356cd575dddddd699889 (diff) | |
download | openttd-117e73751c9aeea9f9663c15226c52541d2c8723.tar.xz |
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
Diffstat (limited to 'src/engine_type.h')
-rw-r--r-- | src/engine_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/engine_type.h b/src/engine_type.h index aeebcb352..8356fda8f 100644 --- a/src/engine_type.h +++ b/src/engine_type.h @@ -158,6 +158,7 @@ enum EngineMiscFlags { EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list. EF_NO_BREAKDOWN_SMOKE = 6, ///< Do not show black smoke during a breakdown. + EF_SPRITE_STACK = 7, ///< Draw vehicle by stacking multiple sprites. }; /** |