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author | rubidium <rubidium@openttd.org> | 2008-03-31 00:17:39 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-03-31 00:17:39 +0000 |
commit | ef2be7d0fc13aadeb124481943c573ff224162a9 (patch) | |
tree | 92c7d9b5af5f6b372ee41d33cbd5729a840656ea /src/engine_func.h | |
parent | 2edd403656281f774e4a53251395b7b647a1c48b (diff) | |
download | openttd-ef2be7d0fc13aadeb124481943c573ff224162a9.tar.xz |
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Diffstat (limited to 'src/engine_func.h')
-rw-r--r-- | src/engine_func.h | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/engine_func.h b/src/engine_func.h new file mode 100644 index 000000000..7b5cac1d5 --- /dev/null +++ b/src/engine_func.h @@ -0,0 +1,113 @@ +/* $Id$ */ + +/** @file engine.h */ + +#ifndef ENGINE_H +#define ENGINE_H + +#include "engine_type.h" + +void SetupEngines(); +void StartupEngines(); + + +void DrawTrainEngine(int x, int y, EngineID engine, SpriteID pal); +void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal); +void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal); +void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal); + +void LoadCustomEngineNames(); +void DeleteCustomEngineNames(); + +bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player); +CargoID GetEngineCargoType(EngineID engine); + +static inline EngineID GetFirstEngineOfType(VehicleType type) +{ + const EngineID start[] = {0, ROAD_ENGINES_INDEX, SHIP_ENGINES_INDEX, AIRCRAFT_ENGINES_INDEX}; + + return start[type]; +} + +static inline EngineID GetLastEngineOfType(VehicleType type) +{ + const EngineID end[] = { + NUM_TRAIN_ENGINES, + ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES, + SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES, + AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES}; + + return end[type]; +} + +extern Engine _engines[TOTAL_NUM_ENGINES]; +#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++) +#define FOR_ALL_ENGINEIDS_OF_TYPE(e, type) for (e = GetFirstEngineOfType(type); e != GetLastEngineOfType(type); e++) + + +static inline Engine* GetEngine(EngineID i) +{ + assert(i < lengthof(_engines)); + return &_engines[i]; +} + +static inline bool IsEngineIndex(uint index) +{ + return index < TOTAL_NUM_ENGINES; +} + +/* Access Vehicle Data */ +extern const EngineInfo _orig_engine_info[TOTAL_NUM_ENGINES]; +extern const RailVehicleInfo _orig_rail_vehicle_info[NUM_TRAIN_ENGINES]; +extern const ShipVehicleInfo _orig_ship_vehicle_info[NUM_SHIP_ENGINES]; +extern const AircraftVehicleInfo _orig_aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; +extern const RoadVehicleInfo _orig_road_vehicle_info[NUM_ROAD_ENGINES]; + +extern EngineInfo _engine_info[TOTAL_NUM_ENGINES]; +extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; +extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; +extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; +extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; + +static inline const EngineInfo *EngInfo(EngineID e) +{ + assert(e < lengthof(_engine_info)); + return &_engine_info[e]; +} + +static inline const RailVehicleInfo* RailVehInfo(EngineID e) +{ + assert(e < lengthof(_rail_vehicle_info)); + return &_rail_vehicle_info[e]; +} + +static inline const ShipVehicleInfo* ShipVehInfo(EngineID e) +{ + assert(e >= SHIP_ENGINES_INDEX && e < SHIP_ENGINES_INDEX + lengthof(_ship_vehicle_info)); + return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX]; +} + +static inline const AircraftVehicleInfo* AircraftVehInfo(EngineID e) +{ + assert(e >= AIRCRAFT_ENGINES_INDEX && e < AIRCRAFT_ENGINES_INDEX + lengthof(_aircraft_vehicle_info)); + return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX]; +} + +static inline const RoadVehicleInfo* RoadVehInfo(EngineID e) +{ + assert(e >= ROAD_ENGINES_INDEX && e < ROAD_ENGINES_INDEX + lengthof(_road_vehicle_info)); + return &_road_vehicle_info[e - ROAD_ENGINES_INDEX]; +} + +/* Engine list manipulators - current implementation is only C wrapper of CBlobT<EngineID> class (helpers.cpp) */ +void EngList_Create(EngineList *el); ///< Creates engine list +void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list +uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list +void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list +EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array +void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list +typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort() +void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list +void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list + +#endif /* ENGINE_H */ |