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authorrubidium <rubidium@openttd.org>2008-03-31 00:17:39 +0000
committerrubidium <rubidium@openttd.org>2008-03-31 00:17:39 +0000
commitef2be7d0fc13aadeb124481943c573ff224162a9 (patch)
tree92c7d9b5af5f6b372ee41d33cbd5729a840656ea /src/engine_func.h
parent2edd403656281f774e4a53251395b7b647a1c48b (diff)
downloadopenttd-ef2be7d0fc13aadeb124481943c573ff224162a9.tar.xz
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Diffstat (limited to 'src/engine_func.h')
-rw-r--r--src/engine_func.h113
1 files changed, 113 insertions, 0 deletions
diff --git a/src/engine_func.h b/src/engine_func.h
new file mode 100644
index 000000000..7b5cac1d5
--- /dev/null
+++ b/src/engine_func.h
@@ -0,0 +1,113 @@
+/* $Id$ */
+
+/** @file engine.h */
+
+#ifndef ENGINE_H
+#define ENGINE_H
+
+#include "engine_type.h"
+
+void SetupEngines();
+void StartupEngines();
+
+
+void DrawTrainEngine(int x, int y, EngineID engine, SpriteID pal);
+void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal);
+void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal);
+void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal);
+
+void LoadCustomEngineNames();
+void DeleteCustomEngineNames();
+
+bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player);
+CargoID GetEngineCargoType(EngineID engine);
+
+static inline EngineID GetFirstEngineOfType(VehicleType type)
+{
+ const EngineID start[] = {0, ROAD_ENGINES_INDEX, SHIP_ENGINES_INDEX, AIRCRAFT_ENGINES_INDEX};
+
+ return start[type];
+}
+
+static inline EngineID GetLastEngineOfType(VehicleType type)
+{
+ const EngineID end[] = {
+ NUM_TRAIN_ENGINES,
+ ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES,
+ SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES,
+ AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES};
+
+ return end[type];
+}
+
+extern Engine _engines[TOTAL_NUM_ENGINES];
+#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++)
+#define FOR_ALL_ENGINEIDS_OF_TYPE(e, type) for (e = GetFirstEngineOfType(type); e != GetLastEngineOfType(type); e++)
+
+
+static inline Engine* GetEngine(EngineID i)
+{
+ assert(i < lengthof(_engines));
+ return &_engines[i];
+}
+
+static inline bool IsEngineIndex(uint index)
+{
+ return index < TOTAL_NUM_ENGINES;
+}
+
+/* Access Vehicle Data */
+extern const EngineInfo _orig_engine_info[TOTAL_NUM_ENGINES];
+extern const RailVehicleInfo _orig_rail_vehicle_info[NUM_TRAIN_ENGINES];
+extern const ShipVehicleInfo _orig_ship_vehicle_info[NUM_SHIP_ENGINES];
+extern const AircraftVehicleInfo _orig_aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
+extern const RoadVehicleInfo _orig_road_vehicle_info[NUM_ROAD_ENGINES];
+
+extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
+extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
+extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES];
+extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
+extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES];
+
+static inline const EngineInfo *EngInfo(EngineID e)
+{
+ assert(e < lengthof(_engine_info));
+ return &_engine_info[e];
+}
+
+static inline const RailVehicleInfo* RailVehInfo(EngineID e)
+{
+ assert(e < lengthof(_rail_vehicle_info));
+ return &_rail_vehicle_info[e];
+}
+
+static inline const ShipVehicleInfo* ShipVehInfo(EngineID e)
+{
+ assert(e >= SHIP_ENGINES_INDEX && e < SHIP_ENGINES_INDEX + lengthof(_ship_vehicle_info));
+ return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX];
+}
+
+static inline const AircraftVehicleInfo* AircraftVehInfo(EngineID e)
+{
+ assert(e >= AIRCRAFT_ENGINES_INDEX && e < AIRCRAFT_ENGINES_INDEX + lengthof(_aircraft_vehicle_info));
+ return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX];
+}
+
+static inline const RoadVehicleInfo* RoadVehInfo(EngineID e)
+{
+ assert(e >= ROAD_ENGINES_INDEX && e < ROAD_ENGINES_INDEX + lengthof(_road_vehicle_info));
+ return &_road_vehicle_info[e - ROAD_ENGINES_INDEX];
+}
+
+/* Engine list manipulators - current implementation is only C wrapper of CBlobT<EngineID> class (helpers.cpp) */
+void EngList_Create(EngineList *el); ///< Creates engine list
+void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list
+uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list
+void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list
+EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array
+void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list
+typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
+void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
+void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list
+
+#endif /* ENGINE_H */