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authorpeter1138 <peter1138@openttd.org>2008-01-24 10:41:12 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-24 10:41:12 +0000
commit7ef297187e0e2cc9662e6d66bee7345014a210e1 (patch)
tree4c0ede4757a94b322daba37d5f6203f11124f628 /src/engine.cpp
parentc22723c643919acd29fb566a167da7383b5d3d3e (diff)
downloadopenttd-7ef297187e0e2cc9662e6d66bee7345014a210e1.tar.xz
(svn r11970) -Cleanup: Remove old comment
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 90fd63f77..74e581588 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -172,12 +172,6 @@ void StartupEngines()
e->flags |= ENGINE_AVAILABLE;
e->player_avail = 0;
}
-
- /* This sets up type for the engine
- * It is needed if you want to ask the engine what type it is
- * It should hopefully be the same as when you ask a vehicle what it is
- * but using this, you can ask what type an engine number is
- * even if it is not a vehicle (yet)*/
}
}