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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/elrail.cpp | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/elrail.cpp')
-rw-r--r-- | src/elrail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp index 7558c9ded..627c7584c 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -465,7 +465,7 @@ void DrawCatenary(const TileInfo *ti) int32 SettingsDisableElrail(int32 p1) { Vehicle *v; - Player *p; + Company *c; bool disable = (p1 != 0); /* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/ @@ -506,7 +506,7 @@ int32 SettingsDisableElrail(int32 p1) } } - FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index); + FOR_ALL_COMPANIES(c) c->avail_railtypes = GetCompanyRailtypes(c->index); /* This resets the _last_built_railtype, which will be invalid for electric * rails. It may have unintended consequences if that function is ever |