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author | rubidium <rubidium@openttd.org> | 2007-11-17 12:42:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-11-17 12:42:15 +0000 |
commit | ef6c4c1cdfad2614fa24d96fc26af6b7f57f4d23 (patch) | |
tree | 841decf2bd4b1149856cf8d6e0d1ac9deb6c5e5e /src/elrail.cpp | |
parent | fd9e2887b2450fc75992a3df9233ae47862ce17d (diff) | |
download | openttd-ef6c4c1cdfad2614fa24d96fc26af6b7f57f4d23.tar.xz |
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
Diffstat (limited to 'src/elrail.cpp')
0 files changed, 0 insertions, 0 deletions