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authorfrosch <frosch@openttd.org>2011-05-28 09:43:53 +0000
committerfrosch <frosch@openttd.org>2011-05-28 09:43:53 +0000
commit7c21083227dd4309d4a7886e4043fe3f7d44204f (patch)
treefbc99d775a7ff0fed80db6e5c5cdf0a7e73b2ed0 /src/effectvehicle_func.h
parent1b34d226202e3f75b8d7744f25a76935891e8a1c (diff)
downloadopenttd-7c21083227dd4309d4a7886e4043fe3f7d44204f.tar.xz
(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effect_init_procs and _effect_tick_procs.
Diffstat (limited to 'src/effectvehicle_func.h')
-rw-r--r--src/effectvehicle_func.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/effectvehicle_func.h b/src/effectvehicle_func.h
index 3642978fb..1a346775f 100644
--- a/src/effectvehicle_func.h
+++ b/src/effectvehicle_func.h
@@ -26,6 +26,7 @@ enum EffectVehicleType {
EV_EXPLOSION_SMALL = 7, ///< Various explosions.
EV_BULLDOZER = 8, ///< Bulldozer at roadworks.
EV_BUBBLE = 9, ///< Bubble of bubble generator (industry).
+ EV_END
};
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);