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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/economy.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/economy.h')
-rw-r--r--src/economy.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/economy.h b/src/economy.h
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--- /dev/null
+++ b/src/economy.h
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+/* $Id$ */
+
+#ifndef ECONOMY_H
+#define ECONOMY_H
+
+void ResetPriceBaseMultipliers(void);
+void SetPriceBaseMultiplier(uint price, byte factor);
+
+typedef struct {
+ // Maximum possible loan
+ int32 max_loan;
+ int32 max_loan_unround;
+ // Economy fluctuation status
+ int fluct;
+ // Interest
+ byte interest_rate;
+ byte infl_amount;
+ byte infl_amount_pr;
+} Economy;
+
+VARDEF Economy _economy;
+
+typedef struct Subsidy {
+ CargoID cargo_type;
+ byte age;
+ /* from and to can either be TownID, StationID or IndustryID */
+ uint16 from;
+ uint16 to;
+} Subsidy;
+
+
+enum {
+ SCORE_VEHICLES = 0,
+ SCORE_STATIONS = 1,
+ SCORE_MIN_PROFIT = 2,
+ SCORE_MIN_INCOME = 3,
+ SCORE_MAX_INCOME = 4,
+ SCORE_DELIVERED = 5,
+ SCORE_CARGO = 6,
+ SCORE_MONEY = 7,
+ SCORE_LOAN = 8,
+ SCORE_TOTAL = 9, // This must always be the last entry
+
+ NUM_SCORE = 10, // How many scores are there..
+
+ SCORE_MAX = 1000 // The max score that can be in the performance history
+ // the scores together of score_info is allowed to be more!
+};
+
+typedef struct ScoreInfo {
+ byte id; // Unique ID of the score
+ int needed; // How much you need to get the perfect score
+ int score; // How much score it will give
+} ScoreInfo;
+
+extern const ScoreInfo _score_info[];
+extern int _score_part[MAX_PLAYERS][NUM_SCORE];
+
+int UpdateCompanyRatingAndValue(Player *p, bool update);
+
+VARDEF Subsidy _subsidies[MAX_PLAYERS];
+Pair SetupSubsidyDecodeParam(const Subsidy* s, bool mode);
+void DeleteSubsidyWithTown(TownID index);
+void DeleteSubsidyWithIndustry(IndustryID index);
+void DeleteSubsidyWithStation(StationID index);
+
+int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type);
+uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount);
+
+#endif /* ECONOMY_H */