diff options
author | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
commit | f66b373b52b2daef69507c402577a1a02b65c40b (patch) | |
tree | 23bff1b129004614fd68cb0c30436a14bbe240e9 /src/economy.cpp | |
parent | ee1021d29c6baa6380faf17e270fd5194d2b330c (diff) | |
download | openttd-f66b373b52b2daef69507c402577a1a02b65c40b.tar.xz |
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
Diffstat (limited to 'src/economy.cpp')
-rw-r--r-- | src/economy.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/economy.cpp b/src/economy.cpp index 452ee746e..1e631e415 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -427,7 +427,7 @@ static void PlayersCheckBankrupt(Player *p) /* The server has to handle all administrative issues, for example * updating and notifying all clients of what has happened */ if (_network_server) { - const NetworkClientState *cs; + NetworkTCPSocketHandler *cs; NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX); /* The server has just gone belly-up, mark it as spectator */ |