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author | Patric Stout <truebrain@openttd.org> | 2021-03-08 15:42:39 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-08 15:42:39 +0100 |
commit | b93d7dd3cbd6dae2011e7863ba8a7aa19614771e (patch) | |
tree | 83d4630bfbcafc4875479fe8f796f3a3c8703691 /src/driver.h | |
parent | 6e2a96c1333a0d383c7a0191c75dabd837feeeb5 (diff) | |
download | openttd-b93d7dd3cbd6dae2011e7863ba8a7aa19614771e.tar.xz |
Add: Option to (dis-)allow accelerated video drivers. (#8819)
The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.
Co-authored-by: Michael Lutz <michi@icosahedron.de>
Diffstat (limited to 'src/driver.h')
-rw-r--r-- | src/driver.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/driver.h b/src/driver.h index 68d9fac92..93aaf6155 100644 --- a/src/driver.h +++ b/src/driver.h @@ -107,6 +107,15 @@ protected: virtual ~DriverFactoryBase(); + /** + * Does the driver use hardware acceleration (video-drivers only). + * @return True if the driver uses hardware acceleration. + */ + virtual bool UsesHardwareAcceleration() const + { + return false; + } + public: /** * Shuts down all active drivers |