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author | rubidium <rubidium@openttd.org> | 2007-03-10 21:44:22 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-03-10 21:44:22 +0000 |
commit | b510eaaca5a898a99b48f728b4acbdd50dca5965 (patch) | |
tree | 23291c4fffd8dd7ba4fc76369dcba3706aacd711 /src/dock_gui.cpp | |
parent | 3ccc5e7b27b2e3f759cfa146a7f35d028dcdc55a (diff) | |
download | openttd-b510eaaca5a898a99b48f728b4acbdd50dca5965.tar.xz |
(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
Diffstat (limited to 'src/dock_gui.cpp')
-rw-r--r-- | src/dock_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index 184c69ea9..77282403c 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -156,7 +156,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e) if ((e->we.place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions GUIPlaceProcDragXY(e); } else if (e->we.place.userdata == VPM_X_OR_Y) { - DoCommandP(e->we.place.tile, e->we.place.starttile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS)); + DoCommandP(e->we.place.tile, e->we.place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS)); } } break; |