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authorPeterN <peter@fuzzle.org>2018-05-22 18:43:34 +0100
committerGitHub <noreply@github.com>2018-05-22 18:43:34 +0100
commita07394a63a67e13db4cd583796ebc8e009082944 (patch)
tree19afa5ffe450b7e0ef908fde114326aa34de249d /src/disaster_vehicle.cpp
parent4cebebcf683b079ff010e70b0a0a78c12734933e (diff)
downloadopenttd-a07394a63a67e13db4cd583796ebc8e009082944.tar.xz
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
Diffstat (limited to 'src/disaster_vehicle.cpp')
-rw-r--r--src/disaster_vehicle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp
index 98978ddfb..64ebcd3fa 100644
--- a/src/disaster_vehicle.cpp
+++ b/src/disaster_vehicle.cpp
@@ -164,7 +164,7 @@ DisasterVehicle::DisasterVehicle(int x, int y, Direction direction, DisasterSubT
this->direction = direction;
this->tile = TileVirtXY(x, y);
this->subtype = subtype;
- this->UpdateDeltaXY(INVALID_DIR);
+ this->UpdateDeltaXY();
this->owner = OWNER_NONE;
this->image_override = 0;
this->current_order.Free();
@@ -973,7 +973,7 @@ void ReleaseDisastersTargetingVehicle(VehicleID vehicle)
}
}
-void DisasterVehicle::UpdateDeltaXY(Direction direction)
+void DisasterVehicle::UpdateDeltaXY()
{
this->x_offs = -1;
this->y_offs = -1;