diff options
author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | e7a501100a242640d25c21627ec67e75f9645043 (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/disaster_cmd.cpp | |
parent | 48e20d801221888a1b8b6a4ab8288becad4b954b (diff) | |
download | openttd-e7a501100a242640d25c21627ec67e75f9645043.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/disaster_cmd.cpp')
-rw-r--r-- | src/disaster_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index d4c0b722f..4e4616d32 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -1050,7 +1050,7 @@ void DisasterDailyLoop() ResetDisasterDelay(); - if (_settings.difficulty.disasters != 0) DoDisaster(); + if (_settings_game.difficulty.disasters != 0) DoDisaster(); } void StartupDisasters() |