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authorfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
committerfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
commited4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (patch)
treedba65e1ae2fc4538779195db320eccfa441cbbd0 /src/disaster_cmd.cpp
parent4871baf44db96137cf4b72c4f9d9595b2c29f61d (diff)
downloadopenttd-ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3.tar.xz
(svn r20283) -Codechange: Unify start of doygen comments.
Diffstat (limited to 'src/disaster_cmd.cpp')
-rw-r--r--src/disaster_cmd.cpp21
1 files changed, 14 insertions, 7 deletions
diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp
index c0c838456..aa8a8f2f2 100644
--- a/src/disaster_cmd.cpp
+++ b/src/disaster_cmd.cpp
@@ -7,7 +7,8 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file disaster_cmd.cpp
+/**
+ * @file disaster_cmd.cpp
* All disaster/easter egg vehicles are handled here.
* The general flow of control for the disaster vehicles is as follows:
* <ol>
@@ -128,7 +129,8 @@ static void DisasterVehicleUpdateImage(DisasterVehicle *v)
v->cur_image = img;
}
-/** Initialize a disaster vehicle. These vehicles are of type VEH_DISASTER, are unclickable
+/**
+ * Initialize a disaster vehicle. These vehicles are of type VEH_DISASTER, are unclickable
* and owned by nobody */
static void InitializeDisasterVehicle(DisasterVehicle *v, int x, int y, byte z, Direction direction, byte subtype)
{
@@ -670,7 +672,8 @@ bool DisasterVehicle::Tick()
typedef void DisasterInitProc();
-/** Zeppeliner which crashes on a small airport if one found,
+/**
+ * Zeppeliner which crashes on a small airport if one found,
* otherwise crashes on a random tile */
static void Disaster_Zeppeliner_Init()
{
@@ -698,7 +701,8 @@ static void Disaster_Zeppeliner_Init()
}
-/** Ufo which flies around aimlessly from the middle of the map a bit
+/**
+ * Ufo which flies around aimlessly from the middle of the map a bit
* until it locates a road vehicle which it targets and then destroys */
static void Disaster_Small_Ufo_Init()
{
@@ -844,7 +848,8 @@ static void Disaster_Big_Submarine_Init()
}
-/** Coal mine catastrophe, destroys a stretch of 30 tiles of
+/**
+ * Coal mine catastrophe, destroys a stretch of 30 tiles of
* land in a certain direction */
static void Disaster_CoalMine_Init()
{
@@ -927,7 +932,8 @@ void StartupDisasters()
ResetDisasterDelay();
}
-/** Marks all disasters targeting this industry in such a way
+/**
+ * Marks all disasters targeting this industry in such a way
* they won't call Industry::Get(v->dest_tile) on invalid industry anymore.
* @param i deleted industry
*/
@@ -943,7 +949,8 @@ void ReleaseDisastersTargetingIndustry(IndustryID i)
}
}
-/** Notify disasters that we are about to delete a vehicle. So make them head elsewhere.
+/**
+ * Notify disasters that we are about to delete a vehicle. So make them head elsewhere.
* @param vehicle deleted vehicle
*/
void ReleaseDisastersTargetingVehicle(VehicleID vehicle)