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author | frosch <frosch@openttd.org> | 2009-07-12 16:00:11 +0000 |
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committer | frosch <frosch@openttd.org> | 2009-07-12 16:00:11 +0000 |
commit | 78eccd05befe40a006974daf0b29dfb1b2382b65 (patch) | |
tree | dfc209ba6db7b370111bda05a1b8649de8667821 /src/depot_gui.cpp | |
parent | 9efd32d13ce11aedf020cd2ce9eddc2ccaa72d32 (diff) | |
download | openttd-78eccd05befe40a006974daf0b29dfb1b2382b65.tar.xz |
(svn r16799) -Codechange: When drawing articulated road vehicles in the vehicle details window, draw as many parts as the window fits instead of always up to a vehicle length of 80/8.
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r-- | src/depot_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 354ac8057..6bd364deb 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -276,7 +276,7 @@ struct DepotWindow : Window { DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter break; - case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, this->sel, 1); break; + case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, this->sel, 28); break; case VEH_SHIP: DrawShipImage( v, x + 19, sprite_y - 1, this->sel); break; case VEH_AIRCRAFT: { const Sprite *spr = GetSprite(v->GetImage(DIR_W), ST_NORMAL); |