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authorrubidium <rubidium@openttd.org>2009-03-15 00:32:18 +0000
committerrubidium <rubidium@openttd.org>2009-03-15 00:32:18 +0000
commitb25a4f8231f3ded44038ea454a3d4c6a2dc9217d (patch)
tree776122508c686680b9c97f37ba3cb92ef905d67f /src/currency.h
parentd72273d1f3b55df0e301408d630f24ef92ea8479 (diff)
downloadopenttd-b25a4f8231f3ded44038ea454a3d4c6a2dc9217d.tar.xz
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
Diffstat (limited to 'src/currency.h')
-rw-r--r--src/currency.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/currency.h b/src/currency.h
index 15afaebd8..a6600e744 100644
--- a/src/currency.h
+++ b/src/currency.h
@@ -37,7 +37,7 @@ struct CurrencySpec {
extern CurrencySpec _currency_specs[NUM_CURRENCY];
-// XXX small hack, but makes the rest of the code a bit nicer to read
+/* XXX small hack, but makes the rest of the code a bit nicer to read */
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
#define _currency ((const CurrencySpec*)&_currency_specs[_game_mode == GM_MENU ? _settings_newgame.locale.currency : _settings_game.locale.currency])