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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/core | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/random_func.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/random_func.cpp b/src/core/random_func.cpp index c2ff9d49e..d47be6a4f 100644 --- a/src/core/random_func.cpp +++ b/src/core/random_func.cpp @@ -42,7 +42,7 @@ void SetRandomSeed(uint32 seed) uint32 DoRandom(int line, const char *file) { if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) { - printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line); + printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_company, file, line); } return _random.Next(); |