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author | rubidium <rubidium@openttd.org> | 2012-01-26 17:24:56 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2012-01-26 17:24:56 +0000 |
commit | a48e3cb891af580dc03e3fe1ae8d4978fad575fe (patch) | |
tree | c81648ce0840f55aacdfd3e1e61a66b09d4b6cb4 /src/core/random_func.hpp | |
parent | d99eb6aac2c8f772632291d71e5334f13f4d534f (diff) | |
download | openttd-a48e3cb891af580dc03e3fe1ae8d4978fad575fe.tar.xz |
(svn r23854) -Codechange: make it easier to put random debug stuff into the random log
Diffstat (limited to 'src/core/random_func.hpp')
-rw-r--r-- | src/core/random_func.hpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/core/random_func.hpp b/src/core/random_func.hpp index 8c3bed166..ea0716b9a 100644 --- a/src/core/random_func.hpp +++ b/src/core/random_func.hpp @@ -17,19 +17,6 @@ #define Random OTTD_Random #endif /* __APPLE__ */ -/************** - * Warning: DO NOT enable this unless you understand what it does - * - * If enabled, in a network game all randoms will be dumped to the - * stdout if the first client joins (or if you are a client). This - * is to help finding desync problems. - * - * Warning: DO NOT enable this unless you understand what it does - **************/ - -//#define RANDOM_DEBUG - - /** * Structure to encapsulate the pseudo random number generators. */ |