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authorTechGeekNZ <git@tech.geek.nz>2020-07-03 09:36:10 +1200
committerNiels Martin Hansen <nielsm@indvikleren.dk>2020-07-03 09:08:46 +0200
commit716c883737b76757e0f3bcddeacc1e276dfff13b (patch)
treeafd30f0dc704eb6264499b1999a2a0f9d48d69f8 /src/core/random_func.hpp
parent97592c409378c2d353a1cdd6b50f80b7e81b67c2 (diff)
downloadopenttd-716c883737b76757e0f3bcddeacc1e276dfff13b.tar.xz
Fix: Globally apply preprocessor directive coding style
Global; except for the 32-bit SSE blitter, which has some #DEFINEs in not-very-nice places.
Diffstat (limited to 'src/core/random_func.hpp')
-rw-r--r--src/core/random_func.hpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/core/random_func.hpp b/src/core/random_func.hpp
index 7a40c9b74..ece90ccc3 100644
--- a/src/core/random_func.hpp
+++ b/src/core/random_func.hpp
@@ -12,7 +12,7 @@
#if defined(__APPLE__)
/* Apple already has Random declared */
- #define Random OTTD_Random
+# define Random OTTD_Random
#endif /* __APPLE__ */
/**
@@ -57,13 +57,13 @@ static inline void RestoreRandomSeeds(const SavedRandomSeeds &storage)
void SetRandomSeed(uint32 seed);
#ifdef RANDOM_DEBUG
- #ifdef __APPLE__
- #define OTTD_Random() DoRandom(__LINE__, __FILE__)
- #else
- #define Random() DoRandom(__LINE__, __FILE__)
- #endif
+# ifdef __APPLE__
+# define OTTD_Random() DoRandom(__LINE__, __FILE__)
+# else
+# define Random() DoRandom(__LINE__, __FILE__)
+# endif
uint32 DoRandom(int line, const char *file);
- #define RandomRange(limit) DoRandomRange(limit, __LINE__, __FILE__)
+# define RandomRange(limit) DoRandomRange(limit, __LINE__, __FILE__)
uint32 DoRandomRange(uint32 limit, int line, const char *file);
#else
static inline uint32 Random()
@@ -126,7 +126,7 @@ static inline bool Chance16I(const uint a, const uint b, const uint32 r)
* @return True with (a/b) probability
*/
#ifdef RANDOM_DEBUG
- #define Chance16(a, b) Chance16I(a, b, DoRandom(__LINE__, __FILE__))
+# define Chance16(a, b) Chance16I(a, b, DoRandom(__LINE__, __FILE__))
#else
static inline bool Chance16(const uint a, const uint b)
{
@@ -150,7 +150,7 @@ static inline bool Chance16(const uint a, const uint b)
* @return True in (a/b) percent
*/
#ifdef RANDOM_DEBUG
- #define Chance16R(a, b, r) (r = DoRandom(__LINE__, __FILE__), Chance16I(a, b, r))
+# define Chance16R(a, b, r) (r = DoRandom(__LINE__, __FILE__), Chance16I(a, b, r))
#else
static inline bool Chance16R(const uint a, const uint b, uint32 &r)
{