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author | TechGeekNZ <git@tech.geek.nz> | 2020-07-03 09:36:10 +1200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2020-07-03 09:08:46 +0200 |
commit | 716c883737b76757e0f3bcddeacc1e276dfff13b (patch) | |
tree | afd30f0dc704eb6264499b1999a2a0f9d48d69f8 /src/core/random_func.hpp | |
parent | 97592c409378c2d353a1cdd6b50f80b7e81b67c2 (diff) | |
download | openttd-716c883737b76757e0f3bcddeacc1e276dfff13b.tar.xz |
Fix: Globally apply preprocessor directive coding style
Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
Diffstat (limited to 'src/core/random_func.hpp')
-rw-r--r-- | src/core/random_func.hpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/core/random_func.hpp b/src/core/random_func.hpp index 7a40c9b74..ece90ccc3 100644 --- a/src/core/random_func.hpp +++ b/src/core/random_func.hpp @@ -12,7 +12,7 @@ #if defined(__APPLE__) /* Apple already has Random declared */ - #define Random OTTD_Random +# define Random OTTD_Random #endif /* __APPLE__ */ /** @@ -57,13 +57,13 @@ static inline void RestoreRandomSeeds(const SavedRandomSeeds &storage) void SetRandomSeed(uint32 seed); #ifdef RANDOM_DEBUG - #ifdef __APPLE__ - #define OTTD_Random() DoRandom(__LINE__, __FILE__) - #else - #define Random() DoRandom(__LINE__, __FILE__) - #endif +# ifdef __APPLE__ +# define OTTD_Random() DoRandom(__LINE__, __FILE__) +# else +# define Random() DoRandom(__LINE__, __FILE__) +# endif uint32 DoRandom(int line, const char *file); - #define RandomRange(limit) DoRandomRange(limit, __LINE__, __FILE__) +# define RandomRange(limit) DoRandomRange(limit, __LINE__, __FILE__) uint32 DoRandomRange(uint32 limit, int line, const char *file); #else static inline uint32 Random() @@ -126,7 +126,7 @@ static inline bool Chance16I(const uint a, const uint b, const uint32 r) * @return True with (a/b) probability */ #ifdef RANDOM_DEBUG - #define Chance16(a, b) Chance16I(a, b, DoRandom(__LINE__, __FILE__)) +# define Chance16(a, b) Chance16I(a, b, DoRandom(__LINE__, __FILE__)) #else static inline bool Chance16(const uint a, const uint b) { @@ -150,7 +150,7 @@ static inline bool Chance16(const uint a, const uint b) * @return True in (a/b) percent */ #ifdef RANDOM_DEBUG - #define Chance16R(a, b, r) (r = DoRandom(__LINE__, __FILE__), Chance16I(a, b, r)) +# define Chance16R(a, b, r) (r = DoRandom(__LINE__, __FILE__), Chance16I(a, b, r)) #else static inline bool Chance16R(const uint a, const uint b, uint32 &r) { |