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author | rubidium <rubidium@openttd.org> | 2010-12-04 13:04:19 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-12-04 13:04:19 +0000 |
commit | e5b456f289b5ca97199d846fe71b9bdfd6c6dfa5 (patch) | |
tree | 3b74d703a62edf0be4e668854c9212514894183b /src/core/alloc_func.cpp | |
parent | a0fb4c8a134d609683bea556b54e9fc62133ba41 (diff) | |
download | openttd-e5b456f289b5ca97199d846fe71b9bdfd6c6dfa5.tar.xz |
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
Diffstat (limited to 'src/core/alloc_func.cpp')
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