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authorfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
committerfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
commited4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (patch)
treedba65e1ae2fc4538779195db320eccfa441cbbd0 /src/console_internal.h
parent4871baf44db96137cf4b72c4f9d9595b2c29f61d (diff)
downloadopenttd-ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3.tar.xz
(svn r20283) -Codechange: Unify start of doygen comments.
Diffstat (limited to 'src/console_internal.h')
-rw-r--r--src/console_internal.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/console_internal.h b/src/console_internal.h
index ae3daba37..b4d70fa2e 100644
--- a/src/console_internal.h
+++ b/src/console_internal.h
@@ -24,7 +24,8 @@ enum ConsoleHookResult {
CHR_HIDE, ///< Hide the existence of the command.
};
-/** --Commands--
+/**
+ * --Commands--
* Commands are commands, or functions. They get executed once and any
* effect they produce are carried out. The arguments to the commands
* are given to them, each input word seperated by a double-quote (") is an argument
@@ -41,7 +42,8 @@ struct IConsoleCmd {
IConsoleHook *hook; ///< any special trigger action that needs executing
};
-/** --Aliases--
+/**
+ * --Aliases--
* Aliases are like shortcuts for complex functions, variable assignments,
* etc. You can use a simple alias to rename a longer command (eg 'set' for
* 'setting' for example), or concatenate more commands into one