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authoralberth <alberth@openttd.org>2010-06-26 15:22:10 +0000
committeralberth <alberth@openttd.org>2010-06-26 15:22:10 +0000
commit212dbbf4d8d8f397b8392947471cfb916d470564 (patch)
treedd28ae0a82943998bfc316bf6c2b504c355cca6a /src/console_gui.cpp
parentef17c6042f2a78414dea5853cfccf99256ddbbb5 (diff)
downloadopenttd-212dbbf4d8d8f397b8392947471cfb916d470564.tar.xz
(svn r20022) -Doc: Add some doxygen comments.
Diffstat (limited to 'src/console_gui.cpp')
-rw-r--r--src/console_gui.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/console_gui.cpp b/src/console_gui.cpp
index 6a73790be..264e107bf 100644
--- a/src/console_gui.cpp
+++ b/src/console_gui.cpp
@@ -168,7 +168,7 @@ static const WindowDesc _console_window_desc(
struct IConsoleWindow : Window
{
static int scroll;
- int line_height;
+ int line_height; ///< Height of one line of text in the console.
int line_offset;
IConsoleWindow() : Window()
@@ -375,6 +375,7 @@ void IConsoleGUIFree()
IConsoleClearBuffer();
}
+/** Change the size of the in-game console window after the screen size changed, or the window state changed. */
void IConsoleResize(Window *w)
{
switch (_iconsole_mode) {
@@ -392,6 +393,7 @@ void IConsoleResize(Window *w)
MarkWholeScreenDirty();
}
+/** Toggle in-game console between opened and closed. */
void IConsoleSwitch()
{
switch (_iconsole_mode) {