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authorrubidium <rubidium@openttd.org>2008-12-16 17:58:27 +0000
committerrubidium <rubidium@openttd.org>2008-12-16 17:58:27 +0000
commit1599ade7caf73fbb49409644357062ef95fc04ad (patch)
tree7f6e9a1062fc5034eb21ca5b1895d24cae43f965 /src/console_gui.cpp
parentbfe9743f2025adefdf4926a370e5dee6b28ac0b8 (diff)
downloadopenttd-1599ade7caf73fbb49409644357062ef95fc04ad.tar.xz
(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
Diffstat (limited to 'src/console_gui.cpp')
-rw-r--r--src/console_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/console_gui.cpp b/src/console_gui.cpp
index baa537322..d06833820 100644
--- a/src/console_gui.cpp
+++ b/src/console_gui.cpp
@@ -153,7 +153,7 @@ struct IConsoleWindow : Window
IConsoleWindow(const WindowDesc *desc) : Window(desc)
{
_iconsole_mode = ICONSOLE_OPENED;
- SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll
+ _no_scroll++; // override cursor arrows; the gamefield will not scroll
this->height = _screen.height / 3;
this->width = _screen.width;
@@ -162,7 +162,7 @@ struct IConsoleWindow : Window
~IConsoleWindow()
{
_iconsole_mode = ICONSOLE_CLOSED;
- ClrBit(_no_scroll, SCROLL_CON);
+ _no_scroll--;
}
virtual void OnPaint()