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author | yexo <yexo@openttd.org> | 2009-02-25 00:45:52 +0000 |
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committer | yexo <yexo@openttd.org> | 2009-02-25 00:45:52 +0000 |
commit | 3bb872e7dd8ec9318cd60bb9ca417b4d80f8fc34 (patch) | |
tree | 0821775e819b64e32e518cdd87b874fb720c4d92 /src/console_cmds.cpp | |
parent | 901230bde1b0752d97d63aabaa0fd38c9ea183e7 (diff) | |
download | openttd-3bb872e7dd8ec9318cd60bb9ca417b4d80f8fc34.tar.xz |
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r-- | src/console_cmds.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 0993bf47d..7f4463c2b 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -923,7 +923,7 @@ DEF_CONSOLE_CMD(ConNewGame) return true; } -extern void SwitchMode(int new_mode); +extern void SwitchToMode(SwitchMode new_mode); DEF_CONSOLE_CMD(ConRestart) { @@ -933,10 +933,10 @@ DEF_CONSOLE_CMD(ConRestart) return true; } - /* Don't copy the _newgame pointers to the real pointers, so call SwitchMode directly */ + /* Don't copy the _newgame pointers to the real pointers, so call SwitchToMode directly */ _settings_game.game_creation.map_x = MapLogX(); _settings_game.game_creation.map_y = FindFirstBit(MapSizeY()); - SwitchMode(SM_NEWGAME); + SwitchToMode(SM_NEWGAME); return true; } |