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author | smatz <smatz@openttd.org> | 2009-11-01 20:40:36 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-11-01 20:40:36 +0000 |
commit | d87c032e521a5f3f6caff94e519670d9d2b7ce2c (patch) | |
tree | 8d8e61564c1211a4ae44f4301cd7c92a2766cf17 /src/console_cmds.cpp | |
parent | df8c655ee66ee2efcb46327cfd2f8c66cc47a3c5 (diff) | |
download | openttd-d87c032e521a5f3f6caff94e519670d9d2b7ce2c.tar.xz |
(svn r17941) -Fix: close BMP file when making screenshot fails
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r-- | src/console_cmds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 1f0d3f42e..7d62d3b58 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1219,7 +1219,7 @@ DEF_CONSOLE_CMD(ConScreenShot) { if (argc == 0) { IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big | no_con] [file name]'"); - IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create" + IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create " "the screenshot. Screenshots of whole map are always drawn without console"); return true; } |