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author | yexo <yexo@openttd.org> | 2009-08-28 15:23:11 +0000 |
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committer | yexo <yexo@openttd.org> | 2009-08-28 15:23:11 +0000 |
commit | f548a1b3b3c054957b421e88e2122f6f455bf9fc (patch) | |
tree | 78a6ef212c4cf307d9d472ce55ecb54d6f19b13d /src/console_cmds.cpp | |
parent | e09cba404c77e9ffc33658da83a5f47ff262ee3a (diff) | |
download | openttd-f548a1b3b3c054957b421e88e2122f6f455bf9fc.tar.xz |
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r-- | src/console_cmds.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 0814b600c..5f528c374 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1044,7 +1044,7 @@ DEF_CONSOLE_CMD(ConStartAI) } /* Start a new AI company */ - DoCommandP(0, 1, 0, CMD_COMPANY_CTRL); + DoCommandP(0, 1, INVALID_COMPANY, CMD_COMPANY_CTRL); return true; } @@ -1080,7 +1080,7 @@ DEF_CONSOLE_CMD(ConReloadAI) /* First kill the company of the AI, then start a new one. This should start the current AI again */ DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL); - DoCommandP(0, 1, 0, CMD_COMPANY_CTRL); + DoCommandP(0, 1, company_id, CMD_COMPANY_CTRL); IConsolePrint(CC_DEFAULT, "AI reloaded."); return true; |