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authorrubidium <rubidium@openttd.org>2010-07-15 20:43:47 +0000
committerrubidium <rubidium@openttd.org>2010-07-15 20:43:47 +0000
commit6f7086b4b39e5e368bb2d780fbde8db4b6335421 (patch)
tree6a7847d9a6524ec672290e89c8f9c7438a97d630 /src/console_cmds.cpp
parent9e93ee3a458747c7d6bc8fff4092e1f25662b534 (diff)
downloadopenttd-6f7086b4b39e5e368bb2d780fbde8db4b6335421.tar.xz
(svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r--src/console_cmds.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index dfe05bdbd..c75ad7df0 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -241,7 +241,8 @@ DEF_CONSOLE_CMD(ConSave)
DEF_CONSOLE_CMD(ConSaveConfig)
{
if (argc == 0) {
- IConsoleHelp("Saves the current config, typically to 'openttd.cfg'.");
+ IConsoleHelp("Saves the configuration for new games to the configuration file, typically 'openttd.cfg'.");
+ IConsoleHelp("It does not save the configuration of the current game to the configuration file.");
return true;
}