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authoralberth <alberth@openttd.org>2016-09-04 12:58:04 +0000
committeralberth <alberth@openttd.org>2016-09-04 12:58:04 +0000
commit6f201ce4a8db0143ba0664aabdd04dc733adc243 (patch)
treea368495e00682bf58a0270ab1fe63d79e934a530 /src/console_cmds.cpp
parent597380e099688652e31fd1f406b53dee6b65da90 (diff)
downloadopenttd-6f201ce4a8db0143ba0664aabdd04dc733adc243.tar.xz
(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r--src/console_cmds.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index c26f17f29..863929b94 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -363,9 +363,8 @@ DEF_CONSOLE_CMD(ConLoad)
if (GetAbstractFileType(item->type) == FT_SAVEGAME) {
_switch_mode = SM_LOAD_GAME;
_file_to_saveload.SetMode(item->type);
-
- strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
- strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
+ _file_to_saveload.SetName(FiosBrowseTo(item));
+ _file_to_saveload.SetTitle(item->title);
} else {
IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
}