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author | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-12 20:19:49 +0000 |
commit | f66b373b52b2daef69507c402577a1a02b65c40b (patch) | |
tree | 23bff1b129004614fd68cb0c30436a14bbe240e9 /src/console_cmds.cpp | |
parent | ee1021d29c6baa6380faf17e270fd5194d2b330c (diff) | |
download | openttd-f66b373b52b2daef69507c402577a1a02b65c40b.tar.xz |
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
Diffstat (limited to 'src/console_cmds.cpp')
-rw-r--r-- | src/console_cmds.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 8f495e32b..21012e458 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -550,7 +550,7 @@ DEF_CONSOLE_CMD(ConStatus) "active" }; - const NetworkClientState *cs; + NetworkTCPSocketHandler *cs; if (argc == 0) { IConsoleHelp("List the status of all clients connected to the server. Usage 'status'"); @@ -672,7 +672,7 @@ DEF_CONSOLE_CMD(ConKick) DEF_CONSOLE_CMD(ConResetCompany) { const Player *p; - const NetworkClientState *cs; + NetworkTCPSocketHandler *cs; const NetworkClientInfo *ci; PlayerID index; |