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authorzuu <zuu@openttd.org>2013-09-13 12:45:25 +0000
committerzuu <zuu@openttd.org>2013-09-13 12:45:25 +0000
commit4e74a4c5ccf8a1d6418252fd9f7f6df2156e8dca (patch)
tree6cf46c6e06f0ab4972eb3e78df4cf4e5bc59ac7d /src/company_cmd.cpp
parent6516afae504fcadb23f9024f09be5168e29153ee (diff)
downloadopenttd-4e74a4c5ccf8a1d6418252fd9f7f6df2156e8dca.tar.xz
(svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies
Diffstat (limited to 'src/company_cmd.cpp')
-rw-r--r--src/company_cmd.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 101248481..0357e337e 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -34,6 +34,8 @@
#include "vehicle_func.h"
#include "smallmap_gui.h"
#include "game/game.hpp"
+#include "goal_base.h"
+#include "story_base.h"
#include "table/strings.h"
@@ -934,6 +936,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
AI::BroadcastNewEvent(new ScriptEventCompanyBankrupt(c_index));
Game::NewEvent(new ScriptEventCompanyBankrupt(c_index));
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
+
+ if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
break;
}