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authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/company_cmd.cpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/company_cmd.cpp')
-rw-r--r--src/company_cmd.cpp46
1 files changed, 20 insertions, 26 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 338abc88b..3c3ff9ff3 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -15,7 +15,7 @@
#include "network/network_func.h"
#include "network/network_base.h"
#include "variables.h"
-#include "ai/ai.h"
+#include "ai/ai.hpp"
#include "company_manager_face.h"
#include "group.h"
#include "window_func.h"
@@ -31,8 +31,6 @@
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "string_func.h"
-#include "ai/default/default.h"
-#include "ai/trolly/trolly.h"
#include "road_func.h"
#include "rail.h"
#include "sprite.h"
@@ -53,6 +51,7 @@ DEFINE_OLD_POOL_GENERIC(Company, Company)
Company::Company(uint16 name_1, bool is_ai) : name_1(name_1), location_of_HQ(INVALID_TILE), is_ai(is_ai)
{
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
+ this->is_noai = true;
}
Company::~Company()
@@ -293,6 +292,7 @@ set_name:;
SetDParam(3, t->index);
AddNewsItem(STR_02B6, NS_COMPANY_NEW, c->last_build_coordinate, 0, cni);
}
+ AI::BroadcastNewEvent(new AIEventCompanyNew(c->index), c->index);
return;
}
bad_town_name:;
@@ -429,9 +429,6 @@ Company *DoStartupNewCompany(bool is_ai)
Company *c = new Company(STR_SV_UNNAMED, is_ai);
- memset(&_companies_ai[c->index], 0, sizeof(CompanyAI));
- memset(&_companies_ainew[c->index], 0, sizeof(CompanyAiNew));
-
/* Make a color */
c->colour = GenerateCompanyColour();
ResetCompanyLivery(c);
@@ -439,7 +436,6 @@ Company *DoStartupNewCompany(bool is_ai)
c->money = c->current_loan = 100000;
- _companies_ai[c->index].state = 5; // AIS_WANT_NEW_ROUTE
c->share_owners[0] = c->share_owners[1] = c->share_owners[2] = c->share_owners[3] = INVALID_OWNER;
c->avail_railtypes = GetCompanyRailtypes(c->index);
@@ -460,8 +456,7 @@ Company *DoStartupNewCompany(bool is_ai)
InvalidateWindow(WC_TOOLBAR_MENU, 0);
InvalidateWindow(WC_CLIENT_LIST, 0);
- if (is_ai && (!_networking || _network_server) && _ai.enabled)
- AI_StartNewAI(c->index);
+ if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
c->num_engines = CallocT<uint16>(GetEnginePoolSize());
@@ -516,7 +511,7 @@ void OnTick_Companies()
Company *c = GetCompany((CompanyID)_cur_company_tick_index);
if (c->name_1 != 0) GenerateCompanyName(c);
- if (AI_AllowNewAI() && _game_mode != GM_MENU && !--_next_competitor_start) {
+ if (AI::CanStartNew() && _game_mode != GM_MENU && !--_next_competitor_start) {
MaybeStartNewCompany();
}
}
@@ -829,25 +824,24 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
c = GetCompany((CompanyID)p2);
- /* Only allow removal of HUMAN companies */
- if (IsHumanCompany(c->index)) {
- /* Delete any open window of the company */
- DeleteCompanyWindows(c->index);
-
- CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
- cni->FillData(c);
+ /* Delete any open window of the company */
+ DeleteCompanyWindows(c->index);
+ CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
+ cni->FillData(c);
- /* Show the bankrupt news */
- SetDParam(0, STR_705C_BANKRUPT);
- SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
- SetDParamStr(2, cni->company_name);
- AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, 0, cni);
+ /* Show the bankrupt news */
+ SetDParam(0, STR_705C_BANKRUPT);
+ SetDParam(1, STR_705D_HAS_BEEN_CLOSED_DOWN_BY);
+ SetDParamStr(2, cni->company_name);
+ AddNewsItem(STR_02B6, NS_COMPANY_BANKRUPT, 0, 0, cni);
- /* Remove the company */
- ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
+ /* Remove the company */
+ ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
+ if (!IsHumanCompany(c->index)) AI::Stop(c->index);
- delete c;
- }
+ CompanyID c_index = c->index;
+ delete c;
+ AI::BroadcastNewEvent(new AIEventCompanyBankrupt(c_index));
} break;
case 3: { /* Merge a company (#1) into another company (#2), elimination company #1 */