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authorrubidium <rubidium@openttd.org>2012-01-03 21:47:01 +0000
committerrubidium <rubidium@openttd.org>2012-01-03 21:47:01 +0000
commitd8d2f7455986fa17615f5ab722e6a5e0d43c9563 (patch)
tree1a5eed4d16350c150a940e65eb681898ac90d6a5 /src/company_cmd.cpp
parent6d6be50ae0b0a0b233f918c3d7b9c0b623676439 (diff)
downloadopenttd-d8d2f7455986fa17615f5ab722e6a5e0d43c9563.tar.xz
(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
Diffstat (limited to 'src/company_cmd.cpp')
-rw-r--r--src/company_cmd.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index eba947298..a95bc9fbc 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -17,6 +17,8 @@
#include "news_func.h"
#include "cmd_helper.h"
#include "command_func.h"
+#include "network/network.h"
+#include "network/network_func.h"
#include "network/network_base.h"
#include "network/network_admin.h"
#include "ai/ai.hpp"
@@ -33,6 +35,7 @@
#include "smallmap_gui.h"
#include "game/game.hpp"
+#include "table/strings.h"
CompanyByte _local_company; ///< Company controlled by the human player at this client. Can also be #COMPANY_SPECTATOR.
CompanyByte _current_company; ///< Company currently doing an action.