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authorrubidium <rubidium@openttd.org>2011-01-18 22:31:06 +0000
committerrubidium <rubidium@openttd.org>2011-01-18 22:31:06 +0000
commit7efd7e19ed046a4a0c03077f27930291ba5b9725 (patch)
tree9e08703cd992ede72e5165044b69750b1385510f /src/company_cmd.cpp
parent6c9078fd30097b38537a60fbecb9828da69c3517 (diff)
downloadopenttd-7efd7e19ed046a4a0c03077f27930291ba5b9725.tar.xz
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
Diffstat (limited to 'src/company_cmd.cpp')
-rw-r--r--src/company_cmd.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 7246a0172..9ae1b1dbb 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -501,6 +501,11 @@ restart:;
}
}
+/**
+ * Reset the livery schemes to the company's primary colour.
+ * This is used on loading games without livery information and on new company start up.
+ * @param c Company to reset.
+ */
void ResetCompanyLivery(Company *c)
{
for (LiveryScheme scheme = LS_BEGIN; scheme < LS_END; scheme++) {