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authoryexo <yexo@openttd.org>2009-05-26 11:40:14 +0000
committeryexo <yexo@openttd.org>2009-05-26 11:40:14 +0000
commita10e5f707a4dd893b5cf80faa189f669291a4906 (patch)
treeb3d88922ca83a9ab23f903e1db4c40781f3137fe /src/company_cmd.cpp
parentb19d0e0254883d0db9d8f3d01dacd94e0229f9ac (diff)
downloadopenttd-a10e5f707a4dd893b5cf80faa189f669291a4906.tar.xz
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
Diffstat (limited to 'src/company_cmd.cpp')
-rw-r--r--src/company_cmd.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 4fbcfe7c3..abecf2799 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -75,13 +75,6 @@ void SetLocalCompany(CompanyID new_company)
_local_company = new_company;
- /* Do not update the settings if we are in the intro GUI */
- const Company *c = Company::GetIfValid(new_company);
- if (_game_mode != GM_MENU && c != NULL) {
- _settings_client.company = c->settings;
- InvalidateWindow(WC_GAME_OPTIONS, 0);
- }
-
/* Delete any construction windows... */
DeleteConstructionWindows();