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author | truebrain <truebrain@openttd.org> | 2009-01-12 19:31:00 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 19:31:00 +0000 |
commit | 2c89bfbc8167c8808be71d08c918d52d92c5300d (patch) | |
tree | b62a65f58773dc921e2648b04675c679730be6fb /src/company_base.h | |
parent | 4a5044e61a875c913999ae05855a662fa756b0eb (diff) | |
download | openttd-2c89bfbc8167c8808be71d08c918d52d92c5300d.tar.xz |
(svn r15038) -Fix (r15027): loading older savegames failed
Diffstat (limited to 'src/company_base.h')
-rw-r--r-- | src/company_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/company_base.h b/src/company_base.h index 37b5ba5c5..9f2c3c61a 100644 --- a/src/company_base.h +++ b/src/company_base.h @@ -70,7 +70,7 @@ struct Company : PoolItem<Company, CompanyByte, &_Company_pool> { Money bankrupt_value; bool is_ai; - bool is_noai; ///< This is a NoAI player (for loading old savegames properly). Part of the NoAI 'hack' to retain savegame compatability with trunk + bool is_noai; ///< This is a NoAI player (for loading old savegames properly) class AIInstance *ai_instance; class AIInfo *ai_info; |