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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/company_base.h | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/company_base.h')
-rw-r--r-- | src/company_base.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/company_base.h b/src/company_base.h index ee93dd91a..37b5ba5c5 100644 --- a/src/company_base.h +++ b/src/company_base.h @@ -70,6 +70,10 @@ struct Company : PoolItem<Company, CompanyByte, &_Company_pool> { Money bankrupt_value; bool is_ai; + bool is_noai; ///< This is a NoAI player (for loading old savegames properly). Part of the NoAI 'hack' to retain savegame compatability with trunk + + class AIInstance *ai_instance; + class AIInfo *ai_info; Money yearly_expenses[3][EXPENSES_END]; CompanyEconomyEntry cur_economy; |