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author | smatz <smatz@openttd.org> | 2008-02-09 15:07:31 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-02-09 15:07:31 +0000 |
commit | 802c94975523114d472cc2c37ccd858d3e6358a2 (patch) | |
tree | 39d675de46311d80d06cf6872b5082be1a1c732f /src/command_type.h | |
parent | 221494bd3fa26c47294424b4c53f28f494a38a53 (diff) | |
download | openttd-802c94975523114d472cc2c37ccd858d3e6358a2.tar.xz |
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Diffstat (limited to 'src/command_type.h')
-rw-r--r-- | src/command_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/command_type.h b/src/command_type.h index 4fc0f87ef..281933e43 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -271,6 +271,7 @@ enum { DC_NO_RAIL_OVERLAP = 0x10, ///< don't allow overlap of rails (used in buildrail) DC_AI_BUILDING = 0x20, ///< special building rules for AI DC_NO_TOWN_RATING = 0x40, ///< town rating does not disallow you from building + DC_BANKRUPT = 0x80, ///< company bankrupts, skip money check, skip vehicle on tile check in some cases }; /** |