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authorsmatz <smatz@openttd.org>2008-02-09 15:07:31 +0000
committersmatz <smatz@openttd.org>2008-02-09 15:07:31 +0000
commit802c94975523114d472cc2c37ccd858d3e6358a2 (patch)
tree39d675de46311d80d06cf6872b5082be1a1c732f /src/command_type.h
parent221494bd3fa26c47294424b4c53f28f494a38a53 (diff)
downloadopenttd-802c94975523114d472cc2c37ccd858d3e6358a2.tar.xz
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Diffstat (limited to 'src/command_type.h')
-rw-r--r--src/command_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/command_type.h b/src/command_type.h
index 4fc0f87ef..281933e43 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -271,6 +271,7 @@ enum {
DC_NO_RAIL_OVERLAP = 0x10, ///< don't allow overlap of rails (used in buildrail)
DC_AI_BUILDING = 0x20, ///< special building rules for AI
DC_NO_TOWN_RATING = 0x40, ///< town rating does not disallow you from building
+ DC_BANKRUPT = 0x80, ///< company bankrupts, skip money check, skip vehicle on tile check in some cases
};
/**