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authoryexo <yexo@openttd.org>2009-05-26 11:40:14 +0000
committeryexo <yexo@openttd.org>2009-05-26 11:40:14 +0000
commita10e5f707a4dd893b5cf80faa189f669291a4906 (patch)
treeb3d88922ca83a9ab23f903e1db4c40781f3137fe /src/command.cpp
parentb19d0e0254883d0db9d8f3d01dacd94e0229f9ac (diff)
downloadopenttd-a10e5f707a4dd893b5cf80faa189f669291a4906.tar.xz
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
Diffstat (limited to 'src/command.cpp')
-rw-r--r--src/command.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/command.cpp b/src/command.cpp
index 2ad8e1416..85d1cfd4c 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -145,6 +145,7 @@ DEF_COMMAND(CmdRenameTown);
DEF_COMMAND(CmdDoTownAction);
DEF_COMMAND(CmdChangeSetting);
+DEF_COMMAND(CmdChangeCompanySetting);
DEF_COMMAND(CmdSellShip);
DEF_COMMAND(CmdBuildShip);
@@ -317,6 +318,7 @@ static const Command _command_proc_table[] = {
{CmdGiveMoney, 0}, // CMD_GIVE_MONEY
{CmdChangeSetting, CMD_SERVER}, // CMD_CHANGE_SETTING
+ {CmdChangeCompanySetting, 0}, // CMD_CHANGE_COMPANY_SETTING
{CmdSetAutoReplace, 0}, // CMD_SET_AUTOREPLACE
{CmdCloneVehicle, CMD_NO_TEST}, // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
{CmdStartStopVehicle, 0}, // CMD_START_STOP_VEHICLE