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authorrubidium <rubidium@openttd.org>2007-08-31 20:03:50 +0000
committerrubidium <rubidium@openttd.org>2007-08-31 20:03:50 +0000
commit8c85125fd9c06d1470f02e807bf359329338f97b (patch)
tree415396983bfb3bebc07546a999219c6403a98422 /src/clear_cmd.cpp
parenta8033758e7bcae1f48ea3575385c3cfcd1c10213 (diff)
downloadopenttd-8c85125fd9c06d1470f02e807bf359329338f97b.tar.xz
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
Diffstat (limited to 'src/clear_cmd.cpp')
-rw-r--r--src/clear_cmd.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp
index 793497703..c89e5c6cb 100644
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -403,8 +403,6 @@ CommandCost CmdPurchaseLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
- if (!EnsureNoVehicle(tile)) return CMD_ERROR;
-
if (IsOwnedLandTile(tile) && IsTileOwner(tile, _current_player)) {
return_cmd_error(STR_5807_YOU_ALREADY_OWN_IT);
}