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authorrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
committerrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
commit3da3d131c6a1e17db81d08c161b944c2c00533da (patch)
tree1793f2ebfc20fc2be1e028ad2252f8140f45334a /src/cheat_type.h
parentabc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff)
downloadopenttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src/cheat_type.h')
-rw-r--r--src/cheat_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cheat_type.h b/src/cheat_type.h
index ac72d20c7..411634585 100644
--- a/src/cheat_type.h
+++ b/src/cheat_type.h
@@ -26,7 +26,7 @@ struct Cheat {
* Only add new entries at the end of the struct!
*/
struct Cheats {
- Cheat magic_bulldozer; ///< dynamite industries, unmovables
+ Cheat magic_bulldozer; ///< dynamite industries, objects
Cheat switch_company; ///< change to another company
Cheat money; ///< get rich or poor
Cheat crossing_tunnels; ///< allow tunnels that cross each other