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author | Henry Wilson <m3henry@googlemail.com> | 2018-09-20 23:44:14 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-03-26 20:15:57 +0000 |
commit | bfd79e59dc34314a089a0024af56d04d84456ebd (patch) | |
tree | d03559bac7a8c3f1d260cead2ed77791c03d37a5 /src/build_vehicle_gui.cpp | |
parent | 4b349c0f90c3f7b6a39171cec41cd98dcd0d88b7 (diff) | |
download | openttd-bfd79e59dc34314a089a0024af56d04d84456ebd.tar.xz |
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Diffstat (limited to 'src/build_vehicle_gui.cpp')
-rw-r--r-- | src/build_vehicle_gui.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index a086feccc..e160d6dac 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1228,7 +1228,7 @@ struct BuildVehicleWindow : Window { this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number); - this->eng_list.Clear(); + this->eng_list.clear(); /* Make list of all available train engines and wagons. * Also check to see if the previously selected engine is still available, @@ -1276,7 +1276,7 @@ struct BuildVehicleWindow : Window { { EngineID sel_id = INVALID_ENGINE; - this->eng_list.Clear(); + this->eng_list.clear(); const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { @@ -1295,7 +1295,7 @@ struct BuildVehicleWindow : Window { void GenerateBuildShipList() { EngineID sel_id = INVALID_ENGINE; - this->eng_list.Clear(); + this->eng_list.clear(); const Engine *e; FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { @@ -1314,7 +1314,7 @@ struct BuildVehicleWindow : Window { { EngineID sel_id = INVALID_ENGINE; - this->eng_list.Clear(); + this->eng_list.clear(); const Station *st = this->listview_mode ? NULL : Station::GetByTile(this->window_number); |