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authorPatric Stout <truebrain@openttd.org>2021-06-15 13:31:51 +0200
committerPatric Stout <github@truebrain.nl>2021-07-02 22:21:58 +0200
commit1ed240590799d0a2b724b226a512906908057e79 (patch)
treea2bfe9f6faa4e83e025633b11a2ae49ade6d686e /src/bridge_map.cpp
parent3826703bc3807c8af7372b550760fcd8286b9a6c (diff)
downloadopenttd-1ed240590799d0a2b724b226a512906908057e79.tar.xz
Cleanup: remove SLE_NULL and friends
We no longer need them. If you want to remove a field .. just remove it! Because of the headers in the savegame, on loading, it will do the right thing and skip the field. Do remember to bump the savegame version, as otherwise older clients can still load the game, but will reset the field you have removed .. that might be unintentially.
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