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authorrubidium <rubidium@openttd.org>2010-01-11 18:46:09 +0000
committerrubidium <rubidium@openttd.org>2010-01-11 18:46:09 +0000
commit2b97f38cd176d5638053c87199e6ac175d5ee1e4 (patch)
tree85e4776e0646803f4d69f9c700e1712df215be6a /src/bridge_gui.cpp
parent48df0d4e06ee05e56793cc6e638d649126032d4e (diff)
downloadopenttd-2b97f38cd176d5638053c87199e6ac175d5ee1e4.tar.xz
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
Diffstat (limited to 'src/bridge_gui.cpp')
-rw-r--r--src/bridge_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index e64fcd8ff..d94369232 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -44,14 +44,14 @@ typedef GUIList<BuildBridgeData> GUIBridgeList;
/**
* Callback executed after a build Bridge CMD has been called
*
- * @param success True if the build succeded
+ * @param result Whether the build succeded
* @param tile The tile where the command has been executed
* @param p1 not used
* @param p2 not used
*/
-void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
+void CcBuildBridge(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
- if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
+ if (result.Succeeded()) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
}
/* Names of the build bridge selection window */