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author | smatz <smatz@openttd.org> | 2008-06-18 16:48:58 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-06-18 16:48:58 +0000 |
commit | 811ae0ac3f16a0a093d8ab66e73074847299a344 (patch) | |
tree | 74ebc46ae805dadccfc1057266b9f5f85873da3f /src/blitter | |
parent | 883ffd168323c34fcc746e292817831ba3e9efc1 (diff) | |
download | openttd-811ae0ac3f16a0a093d8ab66e73074847299a344.tar.xz |
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
Diffstat (limited to 'src/blitter')
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