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authortruelight <truelight@openttd.org>2007-06-21 12:36:46 +0000
committertruelight <truelight@openttd.org>2007-06-21 12:36:46 +0000
commit3fa3d2e3653f351ba071152a4fa8ff19e31aa14f (patch)
tree32794e63c78972c1d43b56d335b38c6f56fad413 /src/blitter/base.hpp
parent3b12e7b6b0a6b71a7b085c60c3b4ac4ffbe1dc44 (diff)
downloadopenttd-3fa3d2e3653f351ba071152a4fa8ff19e31aa14f.tar.xz
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
Diffstat (limited to 'src/blitter/base.hpp')
-rw-r--r--src/blitter/base.hpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 268e13b17..f3ac308e4 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -121,9 +121,9 @@ public:
* @param src The buffer from which the data will be read.
* @param width The width of the buffer.
* @param height The height of the buffer.
- * @param src_pitch The pitch (byte per line) of the source buffer.
+ * @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
*/
- virtual void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) = 0;
+ virtual void CopyFromBuffer(void *video, const void *src, int width, int height) = 0;
/**
* Copy from the screen to a buffer.
@@ -131,18 +131,19 @@ public:
* @param dst The buffer in which the data will be stored.
* @param width The width of the buffer.
* @param height The height of the buffer.
- * @param dst_pitch The pitch (byte per line) of the destination buffer.
+ * @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
*/
- virtual void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
+ virtual void CopyToBuffer(const void *video, void *dst, int width, int height) = 0;
/**
- * Move the videobuffer some places (via memmove).
- * @param video_dst The destination pointer (video-buffer).
- * @param video_src The source pointer (video-buffer).
- * @param width The width of the buffer to move.
- * @param height The height of the buffer to move.
+ * Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
+ * @param video The destination pointer (video-buffer).
+ * @param dst The buffer in which the data will be stored.
+ * @param width The width of the buffer.
+ * @param height The height of the buffer.
+ * @param dst_pitch The pitch (byte per line) of the destination buffer.
*/
- virtual void MoveBuffer(void *video_dst, const void *video_src, int width, int height) = 0;
+ virtual void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
/**
* Scroll the videobuffer some 'x' and 'y' value.