summaryrefslogtreecommitdiff
path: root/src/blitter/base.hpp
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2011-01-14 15:34:33 +0000
committerfrosch <frosch@openttd.org>2011-01-14 15:34:33 +0000
commit3d1008318bf78ab89849f0f2f77c5abf999229d8 (patch)
treeb184b3eaee6c87ac30738864d79f51d5d4cd0b24 /src/blitter/base.hpp
parent09d7f172a6a6362c243880fd32b66688d53da5a4 (diff)
downloadopenttd-3d1008318bf78ab89849f0f2f77c5abf999229d8.tar.xz
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
Diffstat (limited to 'src/blitter/base.hpp')
-rw-r--r--src/blitter/base.hpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 52ded3659..03898582c 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -46,8 +46,6 @@ public:
PALETTE_ANIMATION_BLITTER, ///< The blitter takes care of the palette animation
};
- typedef void *AllocatorProc(size_t size);
-
/**
* Get the screen depth this blitter works for.
* This is either: 8, 16, 24 or 32.
@@ -73,7 +71,7 @@ public:
/**
* Convert a sprite from the loader to our own format.
*/
- virtual Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) = 0;
+ virtual Sprite *Encode(SpriteLoader::Sprite *sprite, AllocatorProc *allocator) = 0;
/**
* Move the destination pointer the requested amount x and y, keeping in mind